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- system-threading-channels Public
The System.Threading.Channels library provides types for passing data asynchronously between producers and consumers.
- system-unsafe Public
Provides the System.Runtime.CompilerServices.Unsafe class, which provides generic, low-level functionality for manipulating pointers. for Unity3D
- system-componentmodel-annotations Public
Provides attributes that are used to define metadata for objects used as data sources.
- microsoft-bcl-time-provider Public
Microsoft.Bcl.TimeProvider provides time abstraction support for apps targeting .NET 7 and earlier, as well as those intended for the .NET Framework. For apps targeting .NET 8 and newer versions, referencing this package is unnecessary, as the types it contains are already included in the .NET 8 and higher platform versions.
- microsoft-bcl-async-interfaces Public
Provides the IAsyncEnumerable<T> and IAsyncDisposable interfaces and helper types for .NET Standard 2.0. This package is not required starting with .NET Standard 2.1 and .NET Core 3.0.
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- Alchemy Public Forked from AnnulusGames/Alchemy
Provides a rich set of editor extensions and serialization extensions for Unity.