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Sand game based on "sandspiel" for the Pikuseru Console

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PikuseruConsole/Sable

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Sable

Sable, Sand, Zobel for Pikuseru Console

Base code is from Sandspiel

Features

Species

  • Wall :Indestructible.
  • Sand :Sinks in water.
  • Water :Puts out fire.
  • Stone :Forms arches, turns into sand under pressure.
  • Ice :Freezes Water, slippery!
  • Gas :Highly Flammable!
  • Cloner :Copies the first element it touches.
  • Mite :Eats wood and plant, but loves dust! Slides on ice..
  • Wood :Sturdy, but biodegradable.
  • Plant :Thrives in wet enviroments.
  • Fungus :Spreads over everything.
  • Seed :Grows on sand, plant, and fungus.
  • Fire :Hot!
  • Lava :Flammable and heavy.
  • Acid :Corrodes other elements.
  • Dust :Pretty, but dangerously explosive.
  • Oil :Produces smoke when set on fire.
  • Rocket :Explodes into copies of the first element it touches.
  • Empty :Erases.

Build

You need to build it like a wasm project and load it as a cartridge with pikuseru-console:

cargo build --release --target wasm32-unknown-unknown

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Sand game based on "sandspiel" for the Pikuseru Console

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