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Is there a driver for drawing directly on the Linux kernel framebuffer device /dev/fb0? If not, do you want one, perhaps as a shim for the framebuffer crate or such?
Inspired by ggez/ggez#1141 . This issue got me wondering because I expected this to exist but couldn't find one.
The text was updated successfully, but these errors were encountered:
Not to my knowledge, no. I took a quick look through the reverse dependencies and didn't see mention of Linux FB stuff there. I don't know where else to look so maybe it's not implemented, but it's also worth asking in the chatroom (if you're partial to Matrix) to see if anyone else has already implemented it.
I know this conversation is from about a year ago, but I did implement this in a very rudimentary way in my repo here. The DrawTarget trait is implemented at the bottom of the library code. It's also for version 0.7 of this library.
If there is still interest I could update the code! Let me know :)
Description of the problem/feature request/other
Is there a driver for drawing directly on the Linux kernel framebuffer device
/dev/fb0
? If not, do you want one, perhaps as a shim for theframebuffer
crate or such?Inspired by ggez/ggez#1141 . This issue got me wondering because I expected this to exist but couldn't find one.
The text was updated successfully, but these errors were encountered: